Mass Effect Andromeda – Everything you need to know

Written by Kamil Arli

According to the Forbes Mass Effect: Andromeda’s character creation is a huge step backward.

There’s something really off about Mass Effect: Andromeda. Okay, there’s lots of things that are off about the game. It would be hard to point to them all, so I’m going to focus on just one for now: Character creation.

Character creation is really important in a game where you end up spending a lot of time with your character. In Mass Effect: Andromeda there’s a ton of dialogue, and much of it takes place up close and personal in cut-scenes. So making sure you like the way your character looks is important.

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I’ve spent countless hours across the Mass Effect and Dragon Age games, not to mention dozens of other RPGs and MMOs, creating characters of all shapes, sizes, races and sexes. In Dragon Age: Origins I created more characters than I can count. In BioWare’s last game, Inquisition, the character creation options were pretty robust, and you could make some pretty good-looking characters.

Mass Effect: Andromeda was similar to Inquisition. 

So it was good news when BioWare developer Aaron Flynn told fans on Twitter that the character creator in Mass Effect: Andromeda was similar to Inquisition. 

The problem? It isn’t. It really isn’t at all similar. Not only is it far more limited and much more difficult to create appealing characters, it’s also trapped inside a truly bizarre user interface. Simply selecting a face and then going to customize it doesn’t work. You have to select the face and then press another button to confirm. But the buttons change depending on what you’re attempting to do. At one point “Space” is “Select” and “Esc” is “Confirm.” It’s all very unintuitive and confusing, and I’ve been doing this for a while.

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For reference, here’s a pretty in-depth video of the Inquisition character creation options in action from YouTube channel outsidexbox:

And here’s my attempt at making the two Ryder twins in the game. I chose a male Ryder and named him Ghost:

Dragon Age: Inquisition, and certainly it’s not as easy to maneuver between screens and options

As you can see, this is a pretty dramatic leap backwards from Dragon Age: Inquisition, and certainly it’s not as easy to maneuver between screens and options.

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The UI issues aren’t limited to character creation, unfortunately, and will plague you throughout the game, so that’s almost another story in and of itself.

As far as the character creation options are concerned, you can still make a pretty good character, or a pretty wacky one like mine. Alas, the even more bizarre facial animations in the game will turn even the most beautiful characters into…well, into memes I’m afraid.

Mass Effect: Andromeda

Erik Kain/BioWare

About the author


Kamil Arli

Editor of Digital Media Consultant

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